Humanistica Conference 2022
May 19-21, 2022
From May 19-21, 2022, the Canada Research Chair on Digital Textualities team will give multiple lectures and presentations as part of the annual conference organised by Humanistica, the francophone digital humanities associaInterview with Paul Kawczak
April 25, 2022
Interview between Paul Kawczak and Rachel Laroche on his last novel Ténèbre online here on April 25, 2022 at 1 p.m.Conference "DH Unbound" by the Association for Computers and the Humanities and the Canadian Society of Digital Humanities
May 17-19, 2022
From May 17-19, 2022, the Canada Research Chair on Digital Textualities team will give multiple talks and presentations in the context of the annual conference "DH Unbound". Exact dates and links to come!International colloquium "Vivre par(mi) les écrans : passé et avenir" (Living Through/Among Screens: Past and Future)
April 27, 2022
From April 27 to 29, 2022, the colloquium "Vivre par(mi) les écrans : passé et avenir" (Living Through/Among Screens: Past and Future), directed by Mauro Carbone and Jacopo Bodini, will take place at the University Jean Mouli89th Acfas Congress
May 9-10, 2022
On May 9, 2022, PhD candidates Roch Delannay, Giulia Ferretti and Mathilde Verstraete will give lectures as part of the "Prix étudiants" (Student Awards) period of the conference "Le numérique dans les sciences humaines : ÉdiColloquium
May 3, 2022
On May 3, 2022 at 9:40 a.m., Emmanuelle Lescouet will give a lecture titled "Penser le savoir en commun : communauté universitaire" at the Université du Québec à Montréal. Live on Zoom 2022-03-21Conference "Reconnecter un monde dévasté ? Représentation des enjeux environnementaux dans les jeux vidéo" (Reconnecting a Barren World? Representation of Environmental Issues in Video Games)
April 8, 2022
As part of the lecture series "Le numérique à son miroir" (The Digital to Its Mirror), the University of Rouen-Normandy organises a conference on the representation of environmental issues in video games. Margot Mellet will gi March 24, 2022
39th Edition of the 20th and 21st Century French and Francophone Studies International Colloquium
39th Edition of the 20th and 21st Century French and Francophone Studies International Colloquium
The Littérature québécoise mobile team, constituted by René Audet, Bertrand Gervais, Alexandra Saemmer and Marcello Vitali-Rosati, presents a panel titled "Penser la matérialité des pratiques littéraires numériques" (Thinking the Materiality of Digit
PhD candidate Margot Mellet will give, on March 18, 2022, at 11:30 a.m., a lecture titled "Textapes et profil numérique. Analyse de l’œuvre transmédiale Les Textapes d’Alice" (Textapes and Digital Profile: Transmedial Analysis of Les Textap
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"content_html": "<img src=\"https://imgur.com/CRLG5jR.jpg\" alt=\"\">\r\n<p>Participants in the project \"Le récit de voyage à l'ère numérique. Tentative d'épuisement de l'autoroute Nord-Sud (Gaspé et Miami)\" (Travel Literature in the Digital Era: Attempt at Exhausting the North-South Highway [Gaspé and Miami]) will meet with author Paul Kawczak, lecturer at the Université du Québec à Chicoutimi and editor at publishing house La Peuplade, on April 25, 2022 at 1 p.m. The discussion will surround the (de)colonial novel <i>Ténèbre</i>, published January 2020 at La Peuplade.</p>",
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"description": "<h2>April 25, 2022</h2>\r\nInterview between Paul Kawczak and Rachel Laroche on his last novel <i>Ténèbre</i> online <a href=\"https://meet.jit.si/RencontrePaulKawczak\">here</a> on April 25, 2022 at 1 p.m.",
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"content_html": "<p>Poster \"The Stylo Workflow: Writing and Editing With the Text Editor Stylo\"<br>Presented by Antoine Fauchié and Margot Mellet</p>\r\n<p>Poster \"The Importance of Single-Source Publishing in Scientific Publishing\"<br>Presented by Antoine Fauchié</p>\r\n<p>Lightning Talk \"Experimentation of Digital Open Peer Review for Social Science Journals in the 'Revue 2.0' Project\"<br>Presented by Antoine Fauchié, Margot Mellet and Marcello Vitali-Rosati</p>\r\n<p>Lightning Talk \"Queer Writing 3.0\"<br>Presented by Emmanuelle Lescouet</p>\r\n<p>Long Talk \"Diversity of Immersion Mechanics in Videoludic Novels\"<br>Presented by Emmanuelle Lescouet and Pierre Gabriel Dumoulin",
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"title": "International colloquium \"Vivre par(mi) les écrans : passé et avenir\" (Living Through/Among Screens: Past and Future)",
"content_html": "<>It is now obvious - especially since the COVID-19 pandemic - that \"screens are not simple surfaces showing images\" (Bodini et al. 2020): they make our relationship with the world possible, they have even become our privileged way of access to the world.\r\nIn this sense, the debate on screens cannot be centered anymore on an alleged \"unreality\" of the digital world. A new question emerges: who owns these screens? Who produces and structures the interfaces\r\nwith which we inhabit the world? In my talk, I will show how a handful of companies - usually referred to by the acronym \"GAFAM\" - are monopolizing our means of being in the world by standardizing and\r\nimpoverishing them. So the problem is not that we spend our time on \"screens\", but that we spend it on \"a\" screen. Is it possible to find a plurality of ways to inhabit the world?",
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"content_html": "<h1>\"Prix étudiants\" (Student Awards) Period</h1>\r\n<p>Roch Delannay : \"L'intime dans le processus d'écriture savante\" (Intimacy in the Scholarly Writing Process)</p><p>Giulia Ferretti : \"Lire le code comme un texte : pour une herméneutique des standards\" (Reading Code Like Text: Hermeneutics of Standards)</p><p>Mathilde Verstraete : \"L'Anthologie grecque, corpus fragmentaire. Quelle réception dans un espace numérique ?\" (The Greek Anthology, Fragmentary Corpus: What Reception In a Digital Space?)</p>\r\n<h1>Conference \"Le numérique dans les sciences humaines : Édition et visualisation\" (The Digital in the Humanities: Edition and Visualisation)</h1>\r\n<p>9:30 a.m.: Analyse des textes philosophiques québécois : problèmes et thématiques de leur analyse informatique (Analysis of Quebec Philosophical Works: Problems and Themes of Their Computer Analysis)<br>Jean-Guy Meunier (UQAM - Université du Québec à Montréal), Jean-Claude Simard (UQAM)</p>\r\n<p>10:15 a.m.: Les humanités aliens (Alien Humanities)<br>Ollivier Dyens</p>",
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"content_html": "<p>Knowledge rarely comes from an isolated individual, but is instead the result of concerted work within an educated group with common objectives, as per the structure of an Academy, where conversation remains one of the foundations.</p>\r\nThe knowledge allowing mastery and comprehension of the diegetic and extra-diegetic universe, it is by its learning that the protagonists as well as the readers seize their environment. Pushed to the extreme, it is embodied in magic and the mastery of its mysteries or, at the other end of the spectrum, in such a mastery of sciences that the latter appear to belong to the magical. The establishment of literacies specific to these communities, when they study magic or interplanetary travel, gives them access (mirroring our faculties) to the mechanics of these universes.</p>\r\n<p>Thus, speculative fiction offer a great diversity of representation of these communities: very realistic, in the <i>Problem with three bodies</i>; disturbing, in <i>A Deadly Education</i>; while they are distinct castes in <i>Divergent</i> or <i>La Passe-miroir</i>.</p>\r\n<p>I will present here the imbrications between the exogenous element to our reality and the class of scholars, looking first at the figures of the scholar and then at the institution itself.</p>\r\n<p>Theories of the commons thinking about the general good through activist initiatives, and digital possibilities will also serve as a compass and theoretical tool to better understand the propositions and academic utopias/dystopias presented.</p>\r\n<p>The large corpus convened will serve as a starting point to address the diversity of these representations and to identify lines of force. I will focus here only on the research aspect of these institutions, leaving aside the institutions presented only as places of teaching.</p>",
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"title": "Conference \"Reconnecter un monde dévasté ? Représentation des enjeux environnementaux dans les jeux vidéo\" (Reconnecting a Barren World? Representation of Environmental Issues in Video Games)",
"content_html": "<p>My lecture proposes to analyze the theme of obsolescence in <i>Inscryption</i>, a deckbuilder and roguelike video game designed by Daniel Mullins and released by Devolver Digital in 2021. The game opens with a dark cabin where the player must beat a demonic force with cards to escape. This seemingly classic scenario is actually the surface of a complex story. The objective of the game is much deeper and more engaging: it is for the player to destroy the game or, in the narrative, to make him aware of the obsolescence of his own ecosystem.</p>\r\n\r\n<p>Based on the principle of necessary sacrifice, the game is an entity in its own right that struggles to continue playing and thus to survive. This practical materialisation in the gameplay of the game's theme, associated with an aesthetic mixing vintage with horror codes (scenes filmed in found footage), carries a message about the obsolescence of a technology and a world mythology. <i>Inscryption</i> is the allegory of a sacrifice to be made of the obsolete digital transcendence (aggressive and intrusive entity in the image of Wells' World Brain). Faced with entities that intermittently take control, the player is made aware of their role: that of sacrificing the game to get out of it.</p>",
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"description": "<h2>April 8, 2022</h2>\r\nAs part of the lecture series \"Le numérique à son miroir\" (The Digital to Its Mirror), the University of Rouen-Normandy organises a conference on the representation of environmental issues in video games. Margot Mellet will gi",
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"title": "<h1>March 24, 2022<br>39<sup>th</sup> Edition of the 20<sup>th</sup> and 21<sup>st</sup> Century French and Francophone Studies International Colloquium",
"content_html": "<p>The proposed panel by Littérature québécoise mobile comprises the following lectures :</p>\r\n\r\n<p>1. “Processualités des œuvres numériques: entre génétique et performativité composée des œuvres à travers le temps” (Processualities of Digital Works: Between Genetics and Composed Performativity of Works Through Time) (René Audet, Université Laval)</p>\r\n\r\n<p>2. “Fugacité du texte numérique: entre captures de texte éphémère et incarnations parallèles des œuvres” (Fugacity of the Digital Text: Between Ephemeral Text Captures and Parallel Incarnations of Works) (Bertrand Gervais, UQAM)</p>\r\n\r\n<p>3. “Performance de système et charge virale: la poétique de l’œuvre numérique en prise avec le dispositif industriel” (System Performance and Viral Charge: The Poetics of the Digital Work in Connection With the Industrial Device) (Alexandra Saemmer, Université de Paris 8)</p>\r\n\r\n<p>4. <a href=\"https://ecrituresnumeriques.ca/fr/Activites/Evenements/2022/1/14/Conference-The-Factory-of-Thinking-Protocols-Algorithms-Formats-and-Worldviews\">“The Factory of Thinking: Formats, Protocols, Algorithms and Worldviews”</a> (Marcello Vitali-Rosati, Université de Montréal)</p>",
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"label": "Conference Program",
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"description": "The Littérature québécoise mobile team, constituted by René Audet, Bertrand Gervais, Alexandra Saemmer and Marcello Vitali-Rosati, presents a panel titled \"Penser la matérialité des pratiques littéraires numériques\" (Thinking the Materiality of Digit",
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"id": 1440,
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"content_html": "<i>Les Textapes d'Alice</i> is a French web series broadcast in 2015, originally adapted from a 98% autobiographical Tumblr blog of the same name created by Angela Soupe, that traces the love journey of a young woman, Alice, through types of relationships and dating sites. Consisting of 12 episodes in the same format as a blog post (5 minutes), the series navigates between portrait scenes of the heroine's entourage (without her ever being shown to us) and editorial liberties including the inscription on the screen of digital reading and writing environments (SMS, blog, dating applications). This editorial choice of hybridizing the screen (as a space for both image and text) echoes the general slogan of the creation: \"L'amour, c'était déjà compliqué avant, depuis Internet, c'est pire (Love was already complicated before, since the Internet, it is worse)\". It is around this problematic of the relationship 2.0 that the narrative is tied by a contemporary reflection on the involvement of digital media in our private lives. Alice's evolution, between identity play on dating apps and seduction chases through texts, resonates with a reflection on profile writing (Monjour 2015, 2017; Vitali-Rosati <i>et al</i>. 2018). The transmediality that was kept in the adaptation to the big screen performs the media splintering of our relationships: how do we amorously meet the other through the flow of digital writings? Who do we meet and what profile of us is established in the digital encounter? I wish to address these questions in an analysis of <i>Les Textapes d'Alice</i> in relation to Intermedial Studies (Kittler 1990, 1999; McLuhan 2010; Hayles 2012; Larrue and Vitali-Rosati 2019), and New Materialism (Barad 2007).",
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"description": "PhD candidate Margot Mellet will give, on March 18, 2022, at 11:30 a.m., a lecture titled \"Textapes et profil numérique. Analyse de l’œuvre transmédiale <i>Les Textapes d’Alice</i>\" (Textapes and Digital Profile: Transmedial Analysis of <i>Les Textap",
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